The purpose of my animated self animation wasn't clear to me for a while. At first I wanted to look at background or environment design because I have done a lot of that kind of work this year but after attempting a few I didn't think it would be very interesting to the audience and decided to incorporate environments into something another way. Then I considered incorporating a character into the scenes, as if they were walking through them and this would also give the audience a point of interest or something to look at whilst the environments were subtly placed in the background.
After this I decided I wanted a little bit of story or purpose to the animation or the whole thing would feel a little lacking emotionally and the audience wouldn't appreciate it very much. After taking a scene I had painted up of a cabin or a house in the woods I decided perhaps the character could be a hunter that lives in this kind of secluded environment. From here I thought up a few environments that a character of this nature would walk through such as a tundra, forests, mountains and other natural environments so it was as if he was going on a long hunting trip. This way I could also display some environments to the audience but focus could be else where. My original idea for the story was to title it 'Hunters' and have it so the hunter goes on a trip to find a deer, but before he manages to take a shot a pack of wolves come in and he calmly walks away, I thought this would provide a more interesting story due to the twist. It could also carry some form of message regarding leaving nature alone, and not intervening. However, I didn't have quite enough time before the PPP submission deadline to pull this off, but perhaps I could develop the animation further before the exhibition. The ending for now is simply a fade out when the hunters sight is set on the deer.
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